Half-Dwarf |
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On the first evening of the Heartland Games 1101, she drifted through the Lions' camp, nothing much appeared to be happening. A small crowd was gathering outside a tent, maybe there would be some excitement? She wandered over to have a look, pushing her way half-heartedly to the front to be able to see. Three were the focus of attention, one so familiar, another with the red sash in his belt, HER red sash. Suddenly she felt too warm, a little light-headed, even a little confused, she had never seen it before but she knew that sash was hers. Losing track of the words being said, afraid at any moment they might leave taking it with them, she reached out for it, almost losing balance. The one who held it turned so fast she was frightened, but the dizziness was gone once she grasped it. The dream was coming back with all the horrible images of fire, and the smell of death, but they were speaking to her, she could just hear them over the battle. They had thought she was attacking (in the middle of this crowd - did they think she was mad? or perhaps stupid?), this thought cleared her mind and she realised she had a lot of talking to do to come out of this one. Then she was arguing with them, this sash was hers and before she knew it she was telling them of the flames and how she had seen one of them, Chareos die in dreams that came night after night. Later that same evening she found herself seated with Chareos, the suspicious Midir and Mádra with whom she'd nearly come to blows over a piece of red cloth (which was now tucked firmly into her belt - and tied tightly too, she didn't intend to lose it). As they shared a bottle or two of mead, they listened and she tried to explain, feeling even more foolish with the retelling, she had no wish to have the battle atop the Wall fought in her dreams, or rather nightmares, every night. It had begun months previous and when they had suddenly stopped she had been too grateful to care why or how. Now here she sat with the man who was to die/had died/might die, she just wasn't sure. The dream always began with the forked tree, and climbed up to the battle atop a massive Wall, where Chareos fought and fought and was killed, and the invaders overran the gap in the defenses. In flashes in between the other fork was shown, slowly branching outward,a nd there she was with her red sash beside a very alive Chareos, and the tree grew stronger. She liked Midir's interpretation best, though it seemed to conflict somewhat with his own apprehensions. And then it seemed to be decided that she would return to Armengar with them, though they seemed a little doubtful about an unknown mercenary and she wasn't sure about moving to a citadel on an island, but it felt right. Rhianna is the daughter of Naoise, a mercenary, handy enough with a sword and Lisel, who dabbled in potions, with an axe strapped across her back of course. Her father was from Erin (or maybe Cymrja, he wasn't too specific), he had a member of the guard of a great house but had managed to talk his way of this position and found himself on the road - he had never quite clarified if it was saying the wrong thing to the Master of the Guard or the right thing to the Lord's daughter that had got him into trouble. Her mother didn't mention home. She always loved when the caravans would arrive in a new and she could go off exploring, make some new friends, have a few fights, life was good. It was only after the sickness took her parents that she thought of all the questions she should have asked them. It surprised her to realise how common the story of her father's past was, and how ordinary he made the tale compared to the rest of his fabulous adventures and wild tales, fascinating his child and amusing his wife all in the one. And there's another thing, a human and a dwarf, and Lisel who made potions to do anything, couldn't cure Naoise when his time came.......but thoughts like that were really only her way of making life more interesting. She'd left the gypsies and set off to become a mercenary in her own right. Rhianna arrived at the Gathering of Nations in 1100 knowing no one. Simon and Eslinn of the Táin with the Kin Roth De Danon were the first she met as she entered the Tav, they took her in and so she found herself camped with the Lions. She fought for the Lions when the Progenitor attacked the camp, the whole event a mere blur of shouted orders and carrying bodies of greenskins to dump outside the gate as they had a nasty habit of getting up and fighting again. When they were unable to attend the Heartland Games of the following summer, she was surprised to find herself missing the pair, and the rest of the Kin Roth (now returned to the Dragons and no longer guesting with the Lions) welcomed her, they seemed to be gently forcing her to realise the fey aren't so bad. She joined the Lions team for the Games and left for Armengar along with Talesin immediately after. Her arrival was not exactly welcomed, but she had been warned what to expect. Fraoch, the first met didn't seem particularly pleased, but she made firm friends with Lir and Cildara. |
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Stats Small Weapon Use [0] |
Rhianna Is Mentioned In Boundaries Accordance |
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